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Today 63 years ago, The Netherlands were liberated by primarily the Americans and the Canadians. Therefore, we celebrate our liberation every year on May the 5th. This feast is called ‘Bevrijdingsdag’: Freedom/Liberation Day. We used to celebrate our own freedom from occupation and told ourselves on May the 4th, Dodenherdeking or Remembrance of the Dead, that atrocities like the ones Hitler caused, should never happen again. Every year now, there are less people that consciously experienced the Second World War, and this day has gotten an entirely different meaning now. Life is good in the Netherlands and most of the Western World, but in many places, people are not free and do not have the comfort of a safe home and food on the table every day. In the Western World, we should be very aware of the amazing possibilities we have, compared to millions of other inhabitants of our blue marble.

Therefore, I made this animation for all the Bevrijdingsfestivals, depicting the Global Village, because the world is getting so small and smaller each day. It is the collaborative presence of four NGO’s, Warchild, Amnesty, Cordaid en Vluchtelingenwerk (Refugee Work)

If you liked LocoRoco for the PSP, this might be of interest to you. The makers of LocoRoco have made Patapon, a game that looks very promising to the ones that loved that awfully sweet world of the singing, splitting and joining LocoRoco’s. The signature of the makers is all over the game, but it looks quite different and is based on an entirely new concept: rhythm
based gameplay! Perhaps we can look at this as a mixture between … LocoRoco and Guitar Hero?

Check out this übercool scene from Ninja Strike Force from 1988. Don’t you want to be a white gay ninja now?

The video below is obviously heavily inspired by early logo animation. Good stuff!

Here’s an animation I made for the SP, a political party in the Netherlands, for their member day. It had to be a feast, energetic and fresh. Let me know what you think! High res version here.

A philosophical animation about what evil is or could mean. Very nice, naive style of design and rendering, somewhere in between motion graphics and animation.

It’s frikkin’ useless, but frikkin’ fun! A glow in the dark multi-touch Rubik’s cube. Who has not only the knowledge, but also the money and the time to put a thing like this together?

Even though the picture below totally looks like an illustration, it is actually a photo! It is made with a technique called HDRI, or High Dynamic Range Image. The colours, the composition, the objects, it all just seems too perfect and orchestrated to be real. However, if you check the photo out on its highest resolution (which is very high!) you’ll see and believe it actually is a photo.

More here, of user Heiwa4126 at Flickr.

Check out this great and very large collection of photos, made at various abandoned places in Japan. There’s such beauty in the sadness of many of the pictures…

Thanks to Growabrain.

SterSterSterSterSterVerdict: übercool!

Hey there people,

I don’t like to advertise on my blog. That’s why this blog has no advertising on it whatsoever … ever. I’m proud of that. It means to you, the reader, that you know I write for my pleasure exclusively and have the intention to just share the joy, with no further strings attached. However, there are exceptions. Sometimes companies create products that are really cool. Super Mario Galaxy, by Nintendo, is one of these products. This game is extremely well made. I choose to voluntarily advertise it, because I think it will seriously improve the quality of your life 😉

If you ‘liked’ any of the Super Mario titles of the past, you will definitely like Super Mario Galaxy very, very much. The game has all the charm and magic of the now retro Mario’s, and more! The playability, although constantly changing, is extremely smooth with the wiimote and nunchuck at all times, making 3D absolutely not a complicating factor – on the contrary. Once again, you’re the plumber, saving the princess. Just forget about the storyline, you already know it. Super Mario is all about the journey.

The environments are created with gorgeous simplicity and have, especially in cooperation with the music, a very warm and friendly feel to them, even the evil parts of the galaxy. Through what really are hundreds of puzzles, you make your way though Mario’s Galaxy, a large collections of small to tiny planets. Many strange things are done with gravity, as you sometimes walk upside down, or use magnetic objects to move through space. The game is so crammed with inovative ideas, that while you’re making your way through this adventure, you’ll be amazed at each new piece of joy that is released to you, step by step.

The game is sort of multi-player for 1.5 people, in a cooperative mode. One player can walk Mario around, while the other collects the so-called ‘star-bits’, shiny, colourfull pieces that are everywhere you go. Also, (and this is a little secret untill you find it out) the other player can hold certain items, like giant rolling balls on some planets. Even though the game isn’t really multi-player, this way you can give your kid something to do while you get to be Mario anyways 😉

It is absolutely amazing how the makers of this game have once again succeeded in re-inventing themselves and gaming in general. I will stop evangelizing after the next sentence, because this is getting disgusting.

Quit your job, get a Wii, get Super Mario Galaxy.

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